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PolyCount Wizard | Real-time Production Tool for Mesh Budget Diagnostics

PolyCount-Wizard is a real-time Blender production tool designed to make mesh budget decisions clearer, faster, and more consistent during asset development. Instead of leaving artists to balance visual quality against hidden technical limits through scattered object stats, manual checks, or late-stage review. The tool turns polycount distribution, density risk, and budget pressure into direct viewport feedback.

The goal is not just to count triangles. It is to create a practical validation layer that helps standardize how assets are reviewed, exposes high-cost offenders before they become production problems, and supports cleaner decisions between artistic detail and technical constraint.

https://github.com/ghbanck/PolyCount-Wizard

Real-time production tool for mesh budget diagnostics, showing live triangle counts, visible-budget status, density alerts, top contributors, viewport overlays, scoped filtering and review-focused reporting inside Blender.

Real-time production tool for mesh budget diagnostics, showing live triangle counts, visible-budget status, density alerts, top contributors, viewport overlays, scoped filtering and review-focused reporting inside Blender.

Short demo reel showing the main production workflow: real-time mesh budget audit, viewport overlays, density alerts, top offender selection, scoped filtering and reporting.

Full-scene mesh budget audit with real-time viewport overlays, live canvas report, budget status, top offenders and density alerts.

Full-scene mesh budget audit with real-time viewport overlays, live canvas report, budget status, top offenders and density alerts.

Clean asset state before or after visualization clear. Diagnostic overlays can be removed without leaving scene clutter.

Clean asset state before or after visualization clear. Diagnostic overlays can be removed without leaving scene clutter.

Top Offenders mode selects the highest triangle contributors, helping artists focus cleanup effort where it has the largest production impact.

Top Offenders mode selects the highest triangle contributors, helping artists focus cleanup effort where it has the largest production impact.

Density Alerts isolate small but expensive objects, catching hidden triangle-cost issues that are easy to miss during visual review.

Density Alerts isolate small but expensive objects, catching hidden triangle-cost issues that are easy to miss during visual review.

Full production UI showing real-time triangle count, scoped budget analysis, collection/name filtering, review actions, persistent settings, CSV import/export, density alert tuning, QA flags, language support, and report feedback.

Full production UI showing real-time triangle count, scoped budget analysis, collection/name filtering, review actions, persistent settings, CSV import/export, density alert tuning, QA flags, language support, and report feedback.

Stress-test scene used to validate budget diagnostics across many objects, modifier states, density alerts, top offenders, viewport overlays and visible triangle reporting.

Real-time mesh budget diagnostic tool with live viewport overlays, density alerts, top offender tracking, scoped filtering, CSV reporting and persistent production settings.

Real-time mesh budget diagnostic tool with live viewport overlays, density alerts, top offender tracking, scoped filtering, CSV reporting and persistent production settings.

Stress Test

Stress Test